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Orthographic projection

Orthographic projection is a means of representing a three-dimensional object in two dimensions. It uses multiple views of the object, from points of view rotated about the object's center through increments of 90 degrees. Equivalently, the views may be considered to be obtained by rotating the object about its center through increments of 90 degrees.

The views are positioned relative to each other according to either of two schemes: first-angle or third-angle projection. In each, the appearances of views may be thought of as being projected onto planes that form a transparent "box" around the object:

Table of contents
1 First-angle projection
2 Third-angle projection
3 Additional information

First-angle projection

In first-angle projection, each view of the object is projected in the direction (sense) of sight of the object, onto the interior walls of the box:

A two-dimensional representation of the object is then created by "unfolding" the box, to view all of the interior walls:

Third-angle projection

In third-angle projection, each view of the object is projected opposite to the direction (sense) of the object, onto the (transparent) exterior walls of the box:

A two-dimensional representation of the object is then created by unfolding the box, to view all of the exterior walls.

Additional information

The term "third-angle" is used because, compared to "first-angle" projection, the directions of projection are rotated through two right angles about the object. Second-angle and fourth-angle projection also are defined, but do not result in useful images.

Third-angle projection is often considered to be more intuitive than first-angle projection.

MULTIVIEWS WITHOUT ROTATION

Orthographic projection is derived from the principles of descriptive geometry and may produce an image of a specified, imaginary object as viewed from any direction of space. Orthographic projection is distinguished by parallel projectors emanating from all points of the imaged object and which intersect a plane of projection at right angles. Above, a technique is described that obtains varying views by projecting images after the object is rotated to a desired position.

Descriptive geometry customarily relies on obtaining various views by imagining an object to be stationary, and changing the direction of projection (viewing) in order to obtain the desired view.

See Figure one. Using the rotation technique above, note that no orthographic view is available looking perpendicularly at any of the inclined surfaces. Suppose a technician desired such a view to, say, look through a hole to be drilled perpendicularly to the surface. Such a view might be desired for calculating clearances or for dimensioning purposes. To obtain this view without multiple rotations requires the principles of Descriptive Geometry. The steps below describe the use of these principles in a typical example. Third angle projection is used here because it is the predominant choice in the US. (First angle projection is used predominately in Europe but its use there is decreasing.)

Graphical projection




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